Imporant Links 28

Posted: September 5th, 2010 | Author: admin | Filed under: Uncategorized | No Comments »

Video: Part two of Disney Epic Mickey’s opening cinematic

Posted: September 5th, 2010 | Author: admin | Filed under: wii news | Comments Off

During his keynote speech at PAX yesterday, Warren Spector revealed the second half of Disney Epic Mickey’s opening cinematic, which you can find and watch right after the break. The first half, you’ll remember, set Mickey up as a mischievous type who’d played around with a magical paintbrush and eventually fallen into a spinning vortex of darkness.

In this half, Mickey is dropped into a mad scientist’s castle in the Wasteland, where we get to meet Oswald the Lucky Rabbit, the Phantom Blot and a cast of other characters who will undoubtedly appear elsewhere in the game. And just like the first half, this one is presumably full of old school Disney animation references and in-jokes, none of which we actually get (although Google helped us out with this one). Any Disney scholars want to call out Spector for showing off?

Continue reading Video: Part two of Disney Epic Mickey’s opening cinematic

JoystiqVideo: Part two of Disney Epic Mickey’s opening cinematic originally appeared on Joystiq on Sat, 04 Sep 2010 11:30:00 EST. Please see our terms for use of feeds.

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Sarcastic announcer Easter egg uncovered in Wave Race: Blue Storm

Posted: September 5th, 2010 | Author: admin | Filed under: wii news | Comments Off

A NeoGAF forumite going by the moniker “Raoul Duke” recently uncovered a timeworn Easter egg hidden within the folds of the aquatic GameCube racer, Wave Race: Blue Storm — and appropriately enough, this egg is awfully rotten. By entering in a super-obscure code on the game’s audio settings screen, players can change the typically pleasant (and omnipresent) pit crew commenter to a sardonic so-and-so who talks smack about your every action.

You can check out a video of this old-new Easter egg posted just after the jump, or, if you feel like taking a hit to your self-esteem for some reason, you can learn the arcane measures you have to follow to find the secret voice track over on NeoGAF.

Continue reading Sarcastic announcer Easter egg uncovered in Wave Race: Blue Storm

JoystiqSarcastic announcer Easter egg uncovered in Wave Race: Blue Storm originally appeared on Joystiq on Sat, 04 Sep 2010 05:00:00 EST. Please see our terms for use of feeds.

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Retro City Rampage preview: A Hodgepodge of Homages

Posted: September 5th, 2010 | Author: admin | Filed under: wii news | Comments Off

There are all of those inside jokes, those gaming and pop culture references that we slip into conversation now and again, eliciting a chuckle from those “in the know.” Now imagine you had enough knowledge to make a game and decided, “Hey, what the heck? I’ll go ahead and put in a nod toward this classic in my game.” That’s kinda what Brian Provinciano did.

He came up with Retro City Rampage, a self-professed “open world action parody” that started out as Grand Theftendo, an attempt to create Grand Theft Auto 3 on the NES. It kinda snowballed from there and eventually ended up being Retro City Rampage, a retro sandbox game with plenty of moxie.

Gallery: Retro City Rampage (WiiWare)

Continue reading Retro City Rampage preview: A Hodgepodge of Homages

JoystiqRetro City Rampage preview: A Hodgepodge of Homages originally appeared on Joystiq on Sat, 04 Sep 2010 04:00:00 EST. Please see our terms for use of feeds.

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Nintendo opens the floodgates on Fluidity media

Posted: September 5th, 2010 | Author: admin | Filed under: wii news | Comments Off


Fluidity, the new WiiWare game Nintendo is showing off at PAX, looks a lot more interesting than you’d expect from a game about tilting containers to let water flow. For one thing, the containers in question are whole rooms set inside a comic book, filled with puzzles that require you to squirt, freeze, melt or otherwise manipulate water to complete them. For another, the water animation is mesmerizingly pretty.

PAX attendees have the opportunity to swish around in Fluidity for themselves, but the rest of us will have to be content with the trailer after the break and the screens in our gallery.

Gallery: Fluidity (WiiWare)

Continue reading Nintendo opens the floodgates on Fluidity media

JoystiqNintendo opens the floodgates on Fluidity media originally appeared on Joystiq on Fri, 03 Sep 2010 23:00:00 EST. Please see our terms for use of feeds.

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Retro City Rampage shooting for December on WiiWare, ‘in talks’ for XBLA and PSN

Posted: September 5th, 2010 | Author: admin | Filed under: wii news | Comments Off

While demoing Retro City Rampage, one of the PAX 10, its creator Brian Provinciano revealed to Joystiq that the game would likely launch in December of this year. Up until now, all we had was a tentative Q4 2010 window — Provinciano nailed the last month of the year as being an optimal time to subject the world to his experiment at seeing how many inside jokes he could fit into a single game.

WiiWare is currently the only platform, though Provinciano noted that he was currently “in talks” with Microsoft on bringing the game to XBLA. PSN was also on the table, he offered. A PC version would be out of the cards for “at least a year.”

Provinciano began the game as Project Grand Theftendo, where he sought to create an 8-bit version of Grand Theft Auto 3 that ran on the NES. We’ll have a preview of the game soon.

Gallery: Retro City Rampage (WiiWare)

JoystiqRetro City Rampage shooting for December on WiiWare, ‘in talks’ for XBLA and PSN originally appeared on Joystiq on Fri, 03 Sep 2010 22:45:00 EST. Please see our terms for use of feeds.

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Conduit 2’s All Seeing Eye avoids GoldenEye, moves to 2011

Posted: September 5th, 2010 | Author: admin | Filed under: wii news | Comments Off

November 2 was going to mark the release of not one, but two high-profile first person shooters on Wii: Conduit 2 and GoldenEye. It looks like Sega and High Voltage are taking a step back, telling Nintendojo that the Conduit sequel has been pushed back to Q1 2011.

There’s no specified reason for the delay, but it’s likely that Q1 offered a better release window for the Wii shooter. Sega famously released Resonance of Fate one week after Final Fantasy XIII. Presumably, Sega would want a better fate for Conduit 2.

JoystiqConduit 2’s All Seeing Eye avoids GoldenEye, moves to 2011 originally appeared on Joystiq on Fri, 03 Sep 2010 19:00:00 EST. Please see our terms for use of feeds.

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All of Amazon’s $10-$20 game purchase credits in one spot

Posted: September 5th, 2010 | Author: admin | Filed under: wii news | Comments Off

Amazon’s been on a tear with its expanding practice of offering store credit along with the purchase of games – sometimes up to $20. GamerDeals has put together a handy list of all the current offers (a surprisingly large number). Keep reading for highlights.

Continue reading All of Amazon’s $10-$20 game purchase credits in one spot

JoystiqAll of Amazon’s $10-$20 game purchase credits in one spot originally appeared on Joystiq on Fri, 03 Sep 2010 18:30:00 EST. Please see our terms for use of feeds.

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Namco remakes arcade classics again in Wii’s Namco Museum Megamix

Posted: September 5th, 2010 | Author: admin | Filed under: wii news | Comments Off

The last time Namco Bandai released a Museum collection on Wii with updated versions of its classics … it didn’t really work out. Namco is trying again with Namco Museum Megamix — sort of. In fact, many of the remixed games in this collection are the same as in the previous collection, judging from the materials released. The Galaga Remix seen in the screenshots is the same “defend Pac-Man” rail shooter seen in the 2007 game, and Pac-Motos and Pac-n-Roll Remix, described in the press release, was also present. That’s right, Namco has now taken to re-releasing its remakes.

The Megamix adds at least one new rearrangement: Grobda Remix, based on a shmup you’re forgiven for now knowing about. It’ll also feature original (read: good) versions of Pac-Man, Mappy, Rally-X, Galaga, and more. Megamix will be out in November.

Gallery: Namco Museum Megamix (Wii)

Continue reading Namco remakes arcade classics again in Wii’s Namco Museum Megamix

JoystiqNamco remakes arcade classics again in Wii’s Namco Museum Megamix originally appeared on Joystiq on Fri, 03 Sep 2010 18:00:00 EST. Please see our terms for use of feeds.

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IndieCade 2010 finalists announced, everyone’s nominated for everything

Posted: September 5th, 2010 | Author: admin | Filed under: wii news | Comments Off

The IndieCade 2010 festival, an annual event held in Culver City, California which celebrates independently-created games, is doing a couple things differently for this year’s awards presentation. The first is that all 32 of the finalists are nominated for every award category, such as “Technical Innovation,” “World/Story,” and the slightly more obscure “Sublime Experience.” Check out the full list of categories and their lengthy list of contenders just past the jump.

Oh, the second difference for this year’s show? It’s going to be hosted by LeVar Burton. In short, it’s shaping up to be the best awards show ever.

Continue reading IndieCade 2010 finalists announced, everyone’s nominated for everything

JoystiqIndieCade 2010 finalists announced, everyone’s nominated for everything originally appeared on Joystiq on Fri, 03 Sep 2010 17:20:00 EST. Please see our terms for use of feeds.

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